Analytiker: PlayStation 4 Pro bliver billigere

Ifølge den kendte analytiker Michael Pachter vil Sony i løbet af efteråret sætte priserne ned på både PlayStation 4 Slim og PlayStation 4 Pro. Det er især for at konkurrere med Microsoft’s kommende Xbox One X.

Pachter udtaler:

I don’t think Microsoft is all that competitive. Xbox One S is priced the same as the PS4, and I don’t think they are competitive at all with the Xbox One X, currently priced at $100 more than the PS4 Pro, and highly likely to be priced $150 more than the PS4 Pro by Holiday. My guess is, Sony will cut the everyday PS4 price to $249, and the PS4 Pro price to $349 this Holiday, and Microsoft will be too expensive, so Sony will keep its price advantage this Holiday.

PlayStation 4 Pro fås i øjeblikket til lige under kr. 3.000,- i Danmark.

Kilde: gamereactor.dk

Michael Pachter: PlayStation 5 kommer tidligst i 2019

Selvom PlayStation 4 Pro næsten lige er kommet på markedet forhindrer det ikke den anerkendte spilanalytiker Michael Pachter i at komme med et kvalificeret bud på hvornår PlayStation 5 udgives.

I don’t see that happening. I think Scorpio will have same rules as PS4 Pro- every game made for PS4 Pro has to be fully compatible with PS4. Similarly, every game on Scorpio will have to be backward compatible on Xbox One. So what I think that means is that games will have to run at, say, 1080p and 60fps, but can be upgraded to 4k and 240fps or whatever it will be. But the game will have both on the disc, the hardware will know what file to play, so the Xbox One or PS4 looks for the standard file, while the Pro or Scorpio will pick up the better, faster content. I think that’s what you’ll see, I don’t think that’s a problem, and I think that very few games will support Xbox One Scorpio at launch- the games that support PS4 Pro will definitely support Scorpio, and they may not even run at 4K.

So games will run better, but they will be backward compatible- Microsoft is not replacing the Xbox One- they are upgrading it. So no, Sony will not come up with more hardware in 2018. You may get a PS5 in 2019 or maybe 2020, and an Xbox Two in 2020, and we will continue to get new consoles every three years, and their software will be compatible with the system released right before it. I think that’s going to be the pattern.

Michael Pachter
Michael Pachter

gamereactor.dk

Moon Studios-udvikler uddyber sine PS4 Pro-kommentarer

For nylig udtalte Thomas Mahler, der arbejder for Ori and the Blind Forest-udvikleren Moon Studios, at den kommende Project Scorpio er en ægte “next gen-maskine”. I samme udtalelse var der dog også en kritik af PlayStation 4 Pro-konsollen, og dem har han nu valgt at yderligere uddybe:

When Sony announces their PS5 (which will probably happen after Scorpio releases), you’ll hear that it’ll also be compatible to your entire PS4 library (since it’s – like the PS4Pro – going to be another hardware upgrade based on the same architecture). You’ll also see games that are going to be announced that will not be exclusive only to the PS5, since it just hurts developers. A new console comes out and we go from a hardware platform that has 50 or so million installed units to, say, 5. So automatically, I would reach a MUCH smaller audience. So a lot of games will still be ‘forward-compatible’ – whether Sony forces that or not will be up to them.

Kilde: gamereactor.dk

Microsoft: Xbox ‘Scorpio’ vil køre spil i ægte 4K, modsat PS4 Pro

Microsoft benytter Sony’s kommende lancering til at sætte fokus på sin egen Xbox “Scorpio”, der lanceres i slutningen af 2017, ved at sige, at PS4 Pro ikke kraftig nok “til at køre spil i ægte 4K” da 4,2 teraflops ikke nok. Det bliver Xbox Scorpio derimod, proklamerer Microsoft.

Xbox One, Xbox One S, PS4 PS4 Pro og Xbox Scorpio teraflops sammeligning
Xbox One, Xbox One S, PS4 PS4 Pro og Xbox Scorpio teraflops sammeligning

Kilde: flatpanels.dk